Voxelito v0.4
A downloadable graphics engine
Voxelito, my first graphics engine, written in C using the classics windows.h and some math functions.
Its a primigenial prototype of raycasting voxel engine, trying to achieve retro and old fashioned look. It requires heavy optimizations, upgrades and remaking but it's a start. The data will be stored, in voxels.bin, it saves automatically when a voxel is changed.
Updates soon.
11/11/24 0.2, added glass and procedurally textured blocks, gravity, collisions and jump.
12/11/24 0.3, added fog, emissive lava, less render noise, boolmap textures.
14/11/24 0.4 added lighting system, LOD,
Updated | 18 days ago |
Published | 23 days ago |
Status | In development |
Author | Walter Jular |
Genre | Educational |
Tags | 3D, First-Person, Sandbox, Voxel |
Download
Install instructions
Decompress folder and play, classic controls WASD for XZ plane, q,r,pgup,pgdn and mouse to rotate camera. space for jumping, numpad + and - to change cursor voxel brush. R to place, T to delete voxel. Esc and enter to exit (or Alt tab to console and esc and enter)
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